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At six, Mike Boodley took his first ride on a roller-coaster -- on the original wooden coaster in Hershey Park. When it was over, his mother asked him if he wanted to go again.

"I said no," remembers Boodley. "I guess it shook me up a little." But by the time the family left the park, all Boodley would talk about was the roller-coaster. It was the start of a lifelong fascination.

At eight, Boodley built his first roller-coaster in the backyard. It was no more than a laundry basket, boards and roller skates, but Boodley learned from the design. "You redo them and you learn," he says.

At 38, Boodley has engineered three roller-coasters, including a wooden roller-coaster in Hershey Park called Wild Cat. The Wild Cat sits right beside the very first coaster Boodley ever rode!

"Yeah, that's neat," he says with a laugh. The Wild Cat is also the first coaster Boodley designed for his own company. "We just gave our lives to it," he says.

Ron Toomer's launch as a roller-coaster designer was a matter of being in the right place at the right time. A mechanical engineer by training, Toomer found himself without a job after a shakeup in the aerospace industry. "[My current company] was looking for a mechanical engineer and gave me a temporary job," says Toomer.

That was over 30 years ago. That same company is the one that built the Matterhorn, the Pirates of the Caribbean and many other rides for Disney.

Toomer has become a living legend in roller-coaster design. "I have 87 coasters operating in the world. I can't think of anything more satisfying than what I do."

During Toomer's tenure, the company has developed the modern upside-down roller-coaster. "The first was made in the early 1900s at Coney Island -- it had problems and didn't work, basically." Toomer took the idea back to the drawing board and built the Corkscrew.

"That was a great big breakthrough," says Toomer. The Corkscrew graced Knott's Berry Farm for a number of years and is still being used in the Silverwood Theme Park. "We're responsible for everything you see that goes upside down these days," says Toomer.

Sitting in the front seat of the roller-coaster industry has been quite a ride for Toomer. "We've gone all the way from the first one that didn't go 40 feet above the ground now up to 225 feet. It's been fun. I've got to go everywhere, and we've got projects all over the world," Toomer says.

"I don't know of any other industry where you can go all the way from a piece of paper all the way through building it and going out and watching people ride it."

Does the designer have favorites? Toomer likes the rides that were most challenging to create. "We built a racing coaster for Cedar Point." That's an amusement park in Sandusky, Ohio, with a lot of roller-coasters.

"The coaches race around in that one," explains Toomer. "Then there's the Loch Ness Monster in Busch Gardens in Williamsburg, Virginia, and the Magnum -- which was the first 200-foot roller-coaster." The Magnum is also in Cedar Point.

Toomer says the next big breakthrough will be a roller-coaster that goes 100 miles an hour. Coasters already exist that exceed speeds of 80 miles an hour. "There's always going to be bigger ones, faster ones. I don't know where it will end ever."

Toomer knows he's in an enviable position. He gets hundreds of letters from young people every year who want to become roller-coaster designers. "I tell them it's easier to get a job as an astronaut and go into outer space. There's really just a handful of people in the world who design roller-coasters."

On the bright side, Toomer says there is a growing demand around the world for amusement park rides. For instance, Toomer has been in Malaysia on a project -- as people get more leisure time and more money, they look for entertainment.

Toomer tries to answer every letter he receives. His advice? "If they really are stuck on this thing, get their degree and go do their thing and keep their names in front of potential employers."

That's exactly what Mike Boodley did. He had talked so often to one roller-coaster manufacturer that when the man got a new contract, he immediately thought of Boodley.

"It's a very competitive business. They want people to do the newest, latest thing." Boodley was ready for the job because he'd done his homework. While he was still a kid, he worked for an amusement park. His first job out of college was with a company that used to build coasters and had trimmed back its operations to just build coaches.

"I never got to design a coaster, but they put me on designing cars, which was the next best thing!"

It also gave Boodley important contacts in the roller-coaster industry, contacts he kept up when he completed his degree in mechanical engineering and went to work for the aerospace industry.

"Even though it was paying rent, I still kept in touch with people designing and would periodically check in with them," he says.

Boodley is currently carving out his niche in the wooden roller-coaster market. "My personal goal is to design 15 coasters. Once I've reached that, I'll be satisfied." Boodley will be long retired before people lose interest in the thrills and chills of the coaster.

"Nobody even had a car when coasters were invented. Now you can go 90 miles an hour, but people still love coasters -- and I think they always will," he says.

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